Bullet Heaven has a review of Fast Striker (PS4/PS Vita version). $73.99. Soapbox moment, but I do think this is an idea more shmup developers should consider, you basically need to throw your game into the audienceâs laps, quality does not translate to popularity. M2 Gadgets make their triumphant return! I have been brimming with enthusiasm for this port ever since it was announced and have pretty much talked about it non-stop since its release. Itâs funny to think that Esp.Ra.De will likely end up more talked about the Ketsui, but thatâs whatâs going to happen. Nothing can really be done about price (other than not making the extra ost DLC), but the importing costs donât help.Â, So this is where my theory comes into play. Have the trophies always been in English? Again, not to offend die-hard PS4 fans, but thereâs no arguing that the PC is king of the shmups. While not a new port, at the same livestream they also announced the PS4 port of Ketsui -Deathtiny- would be coming to North America, having previously been exclusive to … All dates and times are given in your local timezone. Rather than just lamenting this turn of events, I also want to do my best to present what I think happened, and how it can be avoided in future M2 releases (hopefully they continue after Esp.Ra.De).Â. You can catch CAVE on Facebook here , and on Twitter here . However, rather than just blindly criticizing M2 ShotTriggers and some of the decisions that they made regarding the release, Iâm going to offer my theory as to why things played out the way they did, and how this situation can be avoided in the future.Â. Let me explain. Accessibility Matters: A Case Study of Ketsui DeathTiny and M2 ShotTriggers ... the people who play shmups on Steam, and the arcade players (like myself) who use PC to emulate. Welcome to Fitaurus' Kitchen! I mean that itâs a passion project in that these ports are not being made with any commercial interest in mind, because itâs understood that the resources being put into these ports make no sense commercially. Ketsui Deathtiny Playstation 4 Japanese Import PS4 Japan Kizuna Ji JP US Seller. The funny thing about ring is that it is super accessible in a way (you can get it cheap on DLsite with no drm, Iâll throw a link at the bottom), but the damn storefront is so niche nobody is going to find it. Ketsui Deathtiny: Kizuna Jigoku Tachi. I didn’t even find it by looking for it. Based on the contents of the MLIG interview with the ShotTriggers team (linked at bottom of article), as well as content from their interviews with Shmup’Em All (also linked) and overall behavior, it is my belief that the ShotTriggers team is on a race against time. In other words, the ShotTriggers ports are purely projects of passion. Ok, so now the juicy part of this article, my interpretation of whatâs going on with the ShotTriggers team and why they probably made the decisions that they did. In other words, the ShotTriggers ports are purely projects of passion. As soon as one project is finished they need to immediately start working on the next. Of course, people have said this before about M2, but I mean on a deeper level. deathtiny - m2によるアレンジバージョン。新たに「deathtroy(デストロイ)システム」を実装。こちらはボムの代わりに発動できる機能で、敵を速攻で撃墜ないし、ロックショットの一点集中で得られる青い「dチップ」を集め、デストロイゲージに集積。 While gathering anecdotal information for this article, I asked Arasaka, my Japanese STG insider, about their response to the game. He said that almost all the dedicated Ketsui players bought the game, but thatâs not exactly a huge demographic. Ketsui Deathtiny-The first of several bullet-hell shmups on this list, with K:D - the coding and curation wizards at M2 managed to create the definitive port of one of the premier Cave shooters from a bygone era when zen-like focus and reflexes honed to a razor-finish guided pixelated protagonists through a near psychedelic curtain of danmaku rain. But, if one of the greatest ports of all time of one of the greatest shmups of all time with a ton of cool extra content can slip by its own audience because of accessibility issues, that goes to show how important making your game easy to access really is. It is my theory that the team probably has a hit list of shmups it wants to get done (hopefully Batrider, DOJ, and DDP made the cut), before M2 has to say, âLook, we need your talent for games that will actually make money ⦠we got this Sega Genesis Mini in the works.â Obviously, Iâm projecting here, but watching the interview I really got the sense that M2 admires what the ShotTriggers team is doing, but also understands it can only go on for so long.Â, Another perspective about the PS4 exclusivity that I think could be argued is the angle that shmups are primarily a Japanese genre and the PS4 is more popular than PC among Japanese players. The reason for excitement, for any shmup fans not in the know, is because M2 have set the gold standard for shmup ports in terms of both accessibility and accuracy, so the prospect of them releasing an improved port of one of my favorite shmups made me happy. Free shipping. After that, you then need to setup a Japanese PSN account on your PS4 (which is a pain in the ass, by the way). The viewpoint that I express and the information I speculate on is based on only observation, extrapolation, inference, and anecdotal data. Atelier Totori Plus Premium Box Limited Edition Vita Japanese Import US Seller. Raiden IV: Overkill $2.24 (85% off) Traditional style non-bullethell shmup with a lovely modern style. The sprite work looks upgraded and beautiful, the input lag is solid (3 frames, just like all the 360 shmups), and the accuracy seems right on the money. Free shipping. Another example that comes to my mind is a shmup that Iâve recently got the hots for, ring^-27. The goal of the ShotTriggers ports is to preserve as many arcade shmups as possible before M2 is forced to pull the plug on the project.Â. The goal of the ShotTriggers ports is to preserve as many arcade shmups as possible before M2 is forced to pull the plug on the project.Â, The ShotTriggers team is the antithesis of the current âgames as a serviceâ model of video game development. It was never localized to English and itâs not even listed on the North American PSN store. The first is that, even among Japanese players, Ketsui Deathtiny does not appear very popular. When Iâve asked people about why they didnât buy the game, I also noticed a trend in peopleâs responses. Deathtiny Mode: A new, remixed version of Ketsui with hyper-destructive gameplay. Posted in News ... history ikaruga indie interview japan ketsui m2 mushihimesama noaki horii pc pcb pink sweets poster ps4 r-type Shinu Real Arts shmup steam switch taito tanoshimasu toaplan touhou windows Wings Of Bluestar xb360 zun. I donât just mean itâs a âpassion project,â in that the devs care about what they are making (because itâs obvious that they do). I donât just mean itâs a âpassion project,â in that the devs care about what they are making (because itâs obvious that they do). Instead, I think they are trying to get these ports out on a popular convenient platform that requires less support than something as complex as the PC. On paper, and especially from a western perspective, the PC seems like a perfect fit for the ShotTrigger ports. Master emulation and porting house M2 spent the better part of … The amount of casual players who see the game and buy it on a whim or out of curiosity is going to be much larger than the dedicated fanbase. Anonymous Sat Nov 16 06:35:43 2019 No. I nearly ordered an import copy earlier this year for double what they’re charging for this digital version. One thing that I think thatâs really important to remind people about the core shmup scene, whether western or Japanese, is that itâs tiny. Battle X: Birth of the Alliance . 6014989 File: 350 KB, 1066x1600, 1457127813178.jpg [ View same ] [ iqdb ] [ saucenao ] [ google ] [ report ] For those people super hype for Cyberpunk 2077 and impatient, what are you doing to kill your boredom, I'm just finishing up Yakuza Kiwami 2, Ghost of Tsushima, and Dragon Ball Z: Kakarot, and unlock more skins in Marvel's Avengers by playing some of that, and new Fortnite battle pass starts next week! 37 votes, 10 comments. The reason why a PC version does not exist is because the devs donât have the time to support it. The Sony Playstation 4, while a popular system among many gamers, isn’t really a powerhouse for shmup players. *Note* The contents of this article are not a journalistic endeavor. Since these ports began life as PS4 exclusives, a common topic of conversation has been why they did not choose to create PC releases. Ketsui Deathiny on PS4 is the latest port of the game, and it's the best by leaps and bounds. Currently, Mushihime Sama, Deathsmiles, and DoDonPachi DaiFukkatsu are available on Steam. Welcome to the hardest (yes, really) videogame genre on Planet Earth! For that reason, among a few others (like how you can use different monitors and control methods), it seems narrow-sighted to only release on PS4. In that sense then, taking more time between releases and doing an international PC release would probably be a savvier move (I mean, Iâm not an expert, but that would be my line of thinking), but thatâs not what ShotTriggers is trying to accomplish. Cheap as! PSA for fans of Cave/M2 shmups, and bullet hell shooters in general. The following is a summarized list of why people did not buy the game, starting with the most frequent responses: These responses, in my mind, can then be translated to the following decisions behind the release of the game: Yes, there are other reasons why people wouldnât buy DeathTiny, maybe theyâre just not into Ketsui in the first place, but keep in mind the people Iâve talked to are core shmup players and the target audience for the game. It is my theory that, financially, the ShotTriggers ports are unviable, they make little to no business sense (this is stated outright by the team in the MLIG interview) and everyone at M2 knows this. It's available on japanese PSN and as a physical release from the usual suspects (in my case Play-Asia). Viewpoint that I express and the information I speculate on is based on only observation, extrapolation inference... 2020Ź´10Æ30Æ¥ ( é ) 13:42 ï¼æ¥æã¯ Battle garegga Rev case Play-Asia ) but thereâs no arguing the... 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